Presented in 1977, the Atari VCS 2600 was one of the first programmable video game systems. Its design is very simple, but it is extremely difficult to write programs for. The 2600 remained one of the most popular video game systems until the crash in 1984.
In these days, when games require way more storage and processing power than utility programs, it is educative to have a look at the technical details of the Atari Video Computer System 2600.
$17F. Extremely rudimentary graphics, very few bytes of graphics memory. The main loop of each program must constantly write to Stella registers in order to display graphics and in order to control the start and stop of the vertical retrace phase.
Here are some resources for the Atari 2600. I acquired my 2600 in November 1998, and I haven’t programmed anything for it yet.